Game Flow Criteria for Player Enjoyment in Games:
               Clear Goals:
                You can choose if you want to fight or response a question...
               Gratification and Punsihment:
                  We are still thinking about these points.
                 
To do list:
*Optimisation of characters -> Achillus, Miss Murple, Colambo, Azumi (japanese Katanafighter);
*Testing
*Packaging Design
*Name of the Game!!!
Dienstag, 18. Dezember 2007
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